Dusk Wiki
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(Added SDK gamemode.)
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*'''Multiplayer Arena (DuskWorld)'''
 
*'''Multiplayer Arena (DuskWorld)'''
 
:*This mode offers the chance to go head to head online to battle friends online, where darkness hosts the worst of humanity in surprising new ways.
 
:*This mode offers the chance to go head to head online to battle friends online, where darkness hosts the worst of humanity in surprising new ways.
  +
*'''SDK'''
  +
:*This mode offers the chance to play custom levels built for DUSK. Also offers compatibility with Quake or Half-Life maps.
   
== Difficulty setting ==
+
== See also ==
  +
[[How_to_play_guide_for_Dusk#Basic_Gameplay|Difficulty settings]]
There are five difficulty options: "Accessible", "Go Easy", "I Can Take It", "Cero Miedo", and "Duskmare".
 
   
 
== Images ==
The difficulty setting affects the following:
 
 
[[File:Loadout.jpg|frameless|144x144px|link=https://dusk.gamepedia.com/File:Loadout.jpg]][[File:Intrudermode.jpg|frameless|265x265px|link=https://dusk.gamepedia.com/File:Intrudermode.jpg]]
 
* Damage caused directly by any projectile or melee attack:
 
** Accessible: 10% damage
 
** Go Easy: Halved damage
 
** I Can Take It: Regular damage
 
** Cero Miedo: Double damage
 
** Duskmare: Instant death (even from [[rat]] bites)
 
* Morale's effectiveness as armor:
 
** Accessible, Go Easy, I Can Take It: Morale absorbs 50% of damage taken. For example, if the player takes 24 damage, both their health and morale decrease by 12. Both health and morale loss are rounded upwards if they are fractional values.
 
** Cero Miedo, Duskmare: Morale only absorbs one third of damage taken, and each point is only worth 2/3 as much. For example, if the player takes 24 damage, their morale decreases by 12, but their health decreases by 16. Both health and morale loss are rounded upwards if they are fractional values.
 
* Projectile and enemy speeds
 
 
All explosion damage, and damage dealt by damaging surfaces (lava, blades, puddles) are independent of the difficulty setting. Enemy health, amount of healing and ammo are also unaffected.
 
 
== Gallery: ==
 
[[File:Loadout.jpg|frameless|144x144px]][[File:Difficulties.jpg|frameless|202x202px]][[File:Intrudermode.jpg|frameless|265x265px]]
 
 
[[Category:Dusk]]
 
[[Category:Dusk]]
 
[[Category:Features]]
 
[[Category:Features]]

Latest revision as of 23:07, 16 November 2020


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There are three main Game Modes in Dusk.

List of game modes[ | ]

  • Campaign Mode
  • This mode puts the player against the forces of evil in a 3-episode story.
  • A level select is available, along with a loadout system that allows you to choose the weapons you would like to begin each level with.
  • An additional Intruder Mode is available. Selecting this mode will start you with only your sickles upon entering a new level.
  • Endless Survival
  • This mode will put the player in front and center of wave after wave of enemies.
  • Multiplayer Arena (DuskWorld)
  • This mode offers the chance to go head to head online to battle friends online, where darkness hosts the worst of humanity in surprising new ways.
  • SDK
  • This mode offers the chance to play custom levels built for DUSK. Also offers compatibility with Quake or Half-Life maps.

See also[ | ]

Difficulty settings

Images[ | ]

LoadoutIntrudermode