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{{Infobox
[[File:Scientist.png|thumb]]
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|image = Scientist.png
Scientist are fairly common enemy in [[The facilities (Levels)|Episode 2]], The Facilities. Scientists are melee-only enemies, wielding an injection needle. Upon spotting the player, they will emit an evil laugh, and begin walking at a brisk pace towards the player character. While appearing weak, Scientists can take a bit more damage than other classes around their size. Their attack can hurt an unaware player, so be aware of your surroundings when you hear the laugh.
 
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|health = 175
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|damage = 100
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|attacktype = Melee
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|firstappearance = E1M10
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}}
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The '''Scientist''' is an enemy encountered in [[The Facilities]]. They make their first appearance in [[E1M10: Creations]] and appear in several levels throughout the second and third episodes.
   
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== Appearance ==
They are first encountered at the end of the Episode 1, apparently guarding [[The Experiments]]. They are encountered fairly regularly in Episode 2, typically in scientific areas.
 
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Scientists appear to be normal human men wearing a lab coat, grey undershirt, red and black striped tie, black pants, brown shoes, and a mask featuring slits for the eyes and a metal mouth guard. Each one is seen brandishing a syringe filled with an unknown substance. It is suggested the Scientists are responsible for creating many of the augmented units in [[The Military]], such as [[The Experiments]] and the [[Welder|Welders]].
   
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== Tactical Analysis ==
They appear to be normal human men, wearing a laboratory coat, grey undershirt, red and black striped tie, black pants, brown shoes, and some sort of full head mask or helmet with slits for eyes and a metal mouth cover. Scientists will often appear in groups.
 
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Scientists will emit a short laugh upon spotting a player. They will then proceed to chase the player down at a relatively fast speed. If a scientist manages to catch up to the player, they will attempt to stab them with their syringe. The attack from a syringe is enough to cut a player's health in half or worse on harder difficulties, though Scientists themselves are weak enemies. In levels where multiple Scientists are around, such as [[E2M5: The Escher Labs]], the player will need to keep an ear and eye out for ambushing Scientists. Their shoes make a distinct sound when they walk, giving away their position.
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Since Scientists are weaker enemies with a health pool of 175hp, two blasts from the [[Shotguns]] or continuous [[Assault Rifle]] fire is enough to bring one down. Scientists usually appear in groups and alongside other enemies like the [[Possessed Soldier|Possessed Soldiers]], so targeting them first is a good strategy. Due to their glass-cannon mechanics, the player will need to be on their toes when they hear a Scientist's laughter.
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== Trivia ==
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* The Scientists bear strong resemblance to the scientists from the Black Mesa Research Facility in ''Half-Life''.
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*Possibly inspired by Dr. Decker, the villain from the 1990 dark fantasy film ''Nightbreed'', as their heads look slightly similar to Decker's mask.
   
 
== Gallery ==
 
== Gallery ==
[[File:SCIENTIST.jpg|434x434px|left|frameless]][[File:MultipleScientistsAttack.jpg|frameless|366x366px]]
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[[File:SCIENTIST.jpg|frameless|207x207px]][[File:MultipleScientistsAttack.jpg|frameless|366x366px]]
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[[Category:DUSK]]
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[[Category:Enemies]]
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[[Category:The Facilities]]

Revision as of 04:01, 22 November 2020

Scientist
Scientist
Details
Health 175
Attack damage
(Cero Miedo)
100
Attack type Melee
First appearance E1M10

The Scientist is an enemy encountered in The Facilities. They make their first appearance in E1M10: Creations and appear in several levels throughout the second and third episodes.

Appearance

Scientists appear to be normal human men wearing a lab coat, grey undershirt, red and black striped tie, black pants, brown shoes, and a mask featuring slits for the eyes and a metal mouth guard. Each one is seen brandishing a syringe filled with an unknown substance. It is suggested the Scientists are responsible for creating many of the augmented units in The Military, such as The Experiments and the Welders.

Tactical Analysis

Scientists will emit a short laugh upon spotting a player. They will then proceed to chase the player down at a relatively fast speed. If a scientist manages to catch up to the player, they will attempt to stab them with their syringe. The attack from a syringe is enough to cut a player's health in half or worse on harder difficulties, though Scientists themselves are weak enemies. In levels where multiple Scientists are around, such as E2M5: The Escher Labs, the player will need to keep an ear and eye out for ambushing Scientists. Their shoes make a distinct sound when they walk, giving away their position.

Since Scientists are weaker enemies with a health pool of 175hp, two blasts from the Shotguns or continuous Assault Rifle fire is enough to bring one down. Scientists usually appear in groups and alongside other enemies like the Possessed Soldiers, so targeting them first is a good strategy. Due to their glass-cannon mechanics, the player will need to be on their toes when they hear a Scientist's laughter.

Trivia

  • The Scientists bear strong resemblance to the scientists from the Black Mesa Research Facility in Half-Life.
  • Possibly inspired by Dr. Decker, the villain from the 1990 dark fantasy film Nightbreed, as their heads look slightly similar to Decker's mask.

Gallery

SCIENTISTMultipleScientistsAttack