Sickles | ||
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Details | ||
Damage | Singleplayer: 25 (75 when intoxicated) Multiplayer: 50 | |
Attack type | Melee | |
Attack delay | Short | |
Swing interval | ~0.24 s | |
Note | Hits deflect enemy projectiles |
Description[ | ]
The basic melee weapon. There are many aspects of this dual-handed weapon:
- The Sickles are melee weapons the player starts with in Dusk. When playing in the Intruder Mode, these are the only weapon with which the player starts any given level.
- They are a pair of rusted tools the Duskdude presumably picked up while in the basement of E1M1.
- The Sickles have a quick swing speed, which makes up for their low damage.
- The Sickles allow for unlimited use and are typically used to preserve ammo.
- The Sickles can also be used to deflect projectiles back at enemies with a well-timed swing.
- The easiest way to activate the Sickles is by clicking the middle mouse button. This activates a message saying "Mighty Sickles Activated".
- The Sickles are the iconic weapon of Dusk, appearing in the main title screen.
Trivia[ | ]
- Dave Oshry proposed the weapon idea.[1]
- Before the idea of Sickles, a hammer was the original melee weapon