Dusk Wiki
(Changed image)
(Im pretty sure such a gun goes by a different name.)
Tag: Visual edit
 
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|ammunition = Shotgun shells
 
|ammunition = Shotgun shells
 
|ammocapacity = 50 (25 shots)
 
|ammocapacity = 50 (25 shots)
|damage = '''Singleplayer:''' 600 (20 pellets)<br>'''Multiplayer:''' 300 (20 pellets)
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|weapondamage = '''Singleplayer:''' 600 (20 pellets)<br>'''Multiplayer:''' 300 (20 pellets)
 
|attackdelay = None
 
|attackdelay = None
 
|attacktype = Hitscan
 
|attacktype = Hitscan
|reloadtime = ~1.45 s
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|reloadtime = ~1.45 s (40 RPM)
|imprecision = 16.0° (Y-axis)<br>32.1° (X-axis)
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|imprecision = 32.1°
 
|note = '''''Consumes 2<br>shells per shot'''''
 
|note = '''''Consumes 2<br>shells per shot'''''
 
}}
 
}}
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The Super Shotgun is a break-action double-barreled shotgun. It is one of the most powerful weapons in the game.
 
The Super Shotgun is a break-action double-barreled shotgun. It is one of the most powerful weapons in the game.
   
The Super Shotgun has a slow rate of fire (in fact, it is the slowest weapon in the game), but will kill most foes in 2 point-blank shots or less. Alongside the [[Crossbow]], it is one of the two only weapons in ''Dusk'' that are actually reloaded after each shot.
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The Super Shotgun has a slow rate of fire (in fact, it is the slowest weapon in the game), but will kill most foes in 2 point-blank shots or less (only the bosses and [[Cowgirl|Cowgirls]] can survive for more). Alongside the [[Crossbow]], it is one of the two only weapons in ''Dusk'' that are actually reloaded after each shot.
   
It uses the same ammunition pool as the normal [[Shotguns]], however it uses 2 shells per shot.
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The Super Shotgun uses the same Shell ammunition type as the normal [[Shotguns]], thus it has the same capacity of 50 shells as the normal Shotguns, but (obviously) uses 2 Shells per shot. The shotgun weapons are the only weapon types in Dusk that share their ammo pool.
   
There is no alternate fire.
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There is no alternate fire, only a nominal zoom function.
   
 
The Super Shotgun deals up to 600 damage spread across 20 pellets, with each pellet dealing 30 damage. In result, compared to the Shotgun, the Super Shotgun achieves quadruple damage per blast while using only twice the ammo.
It has the same capacity of 50 shells as the normal Shotguns.
 
  +
  +
In summary, the Super Shotgun is the strongest ranged weapon in the game, and overall its damage potential is only outpaced by the special charged thrust attack of the [[Sword]]. However, the Super Shotgun features a very wide spread pattern to its shots, far bigger than the one offered by the regular Shotguns. For this reason, whereas most of the arsenal stays equally reliable and effective at any distance, this weapon requires to be used practically within melee range or against large crowds of enemies to achieve optimal killing power, which is an especially precarious (yet rewarding) tactic against the melee-oriented or tougher enemies. Lastly, while the Super Shotgun offers the highest immediate damage amount, other weapons such as the Crossbow, the [[Mortar]], and especially the [[Riveter]] can still prove to be more destructive against groups of enemies.
   
The Super Shotgun deals 600 damage spread across 20 pellets, with each pellet dealing 30 damage. In result, compared to the Shotgun, the Super Shotgun achieves quadruple damage per blast while using only twice the ammo.
 
 
== Trivia ==
 
== Trivia ==
* The Super Shotgun has a resemblance to the Super Shotgun from [[wikipedia:Quake_(video_game)|''Quake'']].
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* The Super Shotgun bears a strong resemblance to the Super Shotgun from [[wikipedia:Doom_II|''Doom II'']], both in appearance and effectiveness.
  +
** Both are based on a Stevens 311-C, Ash Williams' shotgun in the movie ''Evil Dead II''.
  +
*** However, in DUSK HD, the Super Shotgun appears as an open-hammer Double Barrel with a significantly cut-down barrel and sawn-off stock.
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* It is able to kill up to ten [[Soldier|soldiers]] in one shot.
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** It is also entirely possible to miss a [[Rat]] at point-blank range with the Super Shotgun.
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* The Super Shotgun has a 50% chance to gib enemies that otherwise have death animations.
  +
  +
[[Category:Weapons]]

Latest revision as of 20:48, 16 April 2024

Super Shotgun
Super Shotgun
Details
Damage Singleplayer: 600 (20 pellets)
Multiplayer: 300 (20 pellets)
Attack type Hitscan
Attack delay None
Reload time ~1.45 s (40 RPM)
Imprecision
(horizontal)
32.1°
Ammunition Shotgun shells
Round capacity 50 (25 shots)
Note Consumes 2
shells per shot

Description[ | ]

The Super Shotgun is a break-action double-barreled shotgun. It is one of the most powerful weapons in the game.

The Super Shotgun has a slow rate of fire (in fact, it is the slowest weapon in the game), but will kill most foes in 2 point-blank shots or less (only the bosses and Cowgirls can survive for more). Alongside the Crossbow, it is one of the two only weapons in Dusk that are actually reloaded after each shot.

The Super Shotgun uses the same Shell ammunition type as the normal Shotguns, thus it has the same capacity of 50 shells as the normal Shotguns, but (obviously) uses 2 Shells per shot. The shotgun weapons are the only weapon types in Dusk that share their ammo pool.

There is no alternate fire, only a nominal zoom function.

The Super Shotgun deals up to 600 damage spread across 20 pellets, with each pellet dealing 30 damage. In result, compared to the Shotgun, the Super Shotgun achieves quadruple damage per blast while using only twice the ammo.

In summary, the Super Shotgun is the strongest ranged weapon in the game, and overall its damage potential is only outpaced by the special charged thrust attack of the Sword. However, the Super Shotgun features a very wide spread pattern to its shots, far bigger than the one offered by the regular Shotguns. For this reason, whereas most of the arsenal stays equally reliable and effective at any distance, this weapon requires to be used practically within melee range or against large crowds of enemies to achieve optimal killing power, which is an especially precarious (yet rewarding) tactic against the melee-oriented or tougher enemies. Lastly, while the Super Shotgun offers the highest immediate damage amount, other weapons such as the Crossbow, the Mortar, and especially the Riveter can still prove to be more destructive against groups of enemies.

Trivia[ | ]

  • The Super Shotgun bears a strong resemblance to the Super Shotgun from Doom II, both in appearance and effectiveness.
    • Both are based on a Stevens 311-C, Ash Williams' shotgun in the movie Evil Dead II.
      • However, in DUSK HD, the Super Shotgun appears as an open-hammer Double Barrel with a significantly cut-down barrel and sawn-off stock.
  • It is able to kill up to ten soldiers in one shot.
    • It is also entirely possible to miss a Rat at point-blank range with the Super Shotgun.
  • The Super Shotgun has a 50% chance to gib enemies that otherwise have death animations.