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These are the Weapons in Dusk.

Sickles

Sickles

The sickles are the player's starting weapons in Dusk

They are a pair of rusted tools the player picked up while in the basement of e1m1.

The sickles have a quick swing speed, which makes up for their low damage.

The sickles can also be used to reflect projectiles back at enemies with a well-timed swing.

They are presumed to be the very hooks that held you up in e1m1.

Magic Sword

The sword is a powerful melee weapon.

It has a slower swing speed than the sickles, but more than makes up for it in damage.

If the player is at least at 100 health, the player can hold the attack button to charge up a magical stab, capable of gibbing scarecrows in one hit.

Sword

Pistols

The Pistols are the first weapons the player is likely to pick up. On its own, one pistol is a pretty weak weapon, but it can be dual-wielded after picking up a second one. 

pistol ammo is plentiful, having a maximum capacity of 300 bullets. this pool is separate from the Assault rifle, allowing you to save more important ammo while using the pistol to take out weak foes.

Pistols

Shotguns

The lever action shotguns are some of the most common weapons in the game. They're useful for weak enemies, taking many tier 1 enemies down in a couple blasts. they stay relevant in the presence the super shotgun with better accuracy and the capability to be dual-wielded like the pistols. Maximum capacity of 50 shotgun shells.

Shotguns

Super Shotgun

The super shotgun is one of the most powerful weapons in the game. Though it has a slow rate of fire, it drops most foes in 2 point-blank shots or less. it fires from the same ammunition pool as the lever shotguns, taking 2 shells per shot. There is no alternate fire. Same capacity as the 1887s.

Supershotgun

Assault Rifle

A powerful automatic weapon with a moderate rate of fire. Useful for chipping heavy foes down from a distance and handling crowds of small enemies. The first bullet fired from the assault rifle will always be perfectly accurate. The assualt rifle holds 200 rounds.

Assaultrifle

Hunting Rifle

high-damage precision weapon with a powerful zoom (despite the lack of a scope entirely.) It packs a low ammo pool of 15 bullets, but it's a devastatingly strong weapon. The hunting rifle holds 15 bullets.

One Shot

Crossbow

A magic crossbow that fires green bolts. These bolts do good damage, but the greatest feature is their magic piercing capabilities. The bolts go right through enemies, props, and even walls like they were paper, allowing for huge multi kills and kills through walls.

The weapon also features heavy recoil, which allows the player to propel themselves upwards with their shots.

Crossbow

Mortar

A large grenade launcher that fires arcing projectiles that explode when activated by the zoom button (right mouse by default) or when 5 seconds pass.

Multiple grenades can explode at once when activated, allowing the player to set huge traps.

These grenades can be used to boost the player slightly.

Mortar

Riveter

The biggest gun of them all. The riveter acts like an extremely powerful rocket launcher, firing explosive projectiles that deal a huge amount of damage.

The riveter also boasts a high rate of fire, making it useful for swiftly taking down groups of tough enemies or bosses.

The rivets can be used to rocket jump around, making it useful for getting around maps in deathmatch modes and reaching out of bounds in speedruns.

Its so good, it's hidden in EP1.

Riviter

Cigar

Don't smoke kids. smoking's for intruders.

The cigar can be used to slowly regenerate your health, healing for 1 point before beginning a long cooldown.

The cigar also features an insane zoom, even stronger than that of the hunting rifle.

Cigar

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